Frenetic Filing was developed at Digital Worlds as part of the Gaming Against Plagiarism project. Players learn about multiple kinds of plagiarism and academic infractions, including data falsification and fabrication, in this fast-paced, retro-style arcade game. I was responsible for art and animation. Designed in collaboration with Jonathan Yuhas.

Press this button to navigate to the game hosted by UF Marsten Science Libraries

[Flash plug-in required — yes, this game is old]